
2 Books on Video Game Movies: Adaptation Guide or Production Histories
Choosing a videogame-movie book: do you want an adaptation guide or production-history reporting? A Guide to Video Game Movies covers over 40 big-screen game adaptations across four decades, while Lights, Camera, Game Over! examines production histories through interviews with more than 40 industry insiders.
| Product | Editorial focus |
|---|---|
A Guide to Video Game Movies | Guide to over 40 big-screen game adaptations |
Lights, Camera, Game Over! | Production histories of films adapted from games |
1. A Guide to Video Game Movies
Best for Broad film discovery
A Guide to Video Game Movies suits readers seeking a guide to videogame adaptations and the game series behind them.
It covers over 40 big-screen adaptations across four decades and includes histories of the game series. Examples include Super Mario Bros. and Monster Hunter. Genres include horror, martial arts, comedy, and children's animation.

2. Lights, Camera, Game Over!
Best for Production history reporting
For readers interested in how game adaptations were made, Lights, Camera, Game Over! examines their production histories through interviews with more than 40 industry insiders.
Interviewees include Paul W. S. Anderson (Resident Evil), Simon West (Tomb Raider), and Steven de Souza (Street Fighter).

Which should you choose?
- For a broad guide to game adaptations and the series behind them, covering over 40 big-screen adaptations across four decades:
- For production histories of game-adapted films informed by interviews with more than 40 industry insiders:
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